Miikka Lehtonen
Visiting Assistant Professor, Design Business Management at Aalto University School of Business
Schools
- Aalto University School of Business
Links
Biography
Aalto University School of Business
Hey there! I have recently started as a Visiting Assistant Professor (Design Business Management) at Aalto University (a joint position in BIZ and ARTS), although I am still currently based in Tokyo (Assistant Professor @ the University of Tokyo's multidisciplinary unit i.school). Commuting between Helsinki and Tokyo might not be the easiest thing to do, but I love my job! In May 2014, I successfully defended my dissertation titled Visual knowing and visualizing knowledge in knowledge-intensive organizations". Located at the crossroad between organization and design studies, my goal is to bring visual communication back to the organization's core from its peripheries. In addition, previously I have worked in IDBM's FLUID research project as a Project Manager (August 2012 - July 2014). In FLUID we looked at creative industries in Helsinki, Los Angeles, and Tokyo. As one of the final outcomes we released two books (published by Talentum): Pelisilmää, sävelkorvaa and The Playing Finn. Also available as an e-book from Amazon and various Finnish vendors! Please get in touch with me if you want to know more about creative industries, game companies, visual knowledge, Japan, or design-intensive companies. Always open for discussing new opportunities for collaboration! :)
BACKGROUND
Currently I am working in Japan as an assistant professor at the University of Tokyo's multidisciplinary unit called i.school. Slowly making my comeback to Helsinki, so expect to see more of me in the city this autumn! In short: my academic journey started in political science, and in international relations, to be more precise. I thought - and still think - it is cool, but the academic staff in my department seemed to be too much detached from 'the real world' (in a bad way), which is why I started to pursue another degree at the business school. After getting my B.Sc. in international business, I switched both the academic institution and major. I wanted to know more about communication, which is why I took an M.Sc. degree in international business communication, and afterwards I switched back to international business to pursue a PhD. Sounds confusing? Well, I like to keep things in motion. Keeps me sane :-) In addition to my academic background, I've worked as a management consultant and as a trainee at the Finnish embassy in Tokyo, Japan. I was this close to starting a career at the Finnish Ministry for Foreign Affairs, but then I realized academia is my place.
Peer-reviewed scientific articles
Journal article-refereed, Original researchA study on country images, destination beliefs, and travel intentions A structural equation model approach
Lindblom, Arto; Lindblom, Taru; Lehtonen, Miikka J.; Wechtler, Heidi2017 in INTERNATIONAL JOURNAL OF TOURISM RESEARCH (John Wiley and Sons Ltd)ISSN: 1099-2340Mobile Games and Player Communities: Designing for and with Clans
Lehtonen, Miikka; Harviainen, J.Tuomas2016 in DESIGN MANAGEMENT REVIEW (John Wiley and Sons Ltd)ISSN: 1557-0614Exploring cruise experience through actor-networks of the cruise ship environment
Ahola, Markus; Salovuori, Heini; Lehtonen, Miikka2015 in International Journal of Marine Design (Royal Institution of Naval Architects)ISSN: 2048-7541Virtual Teams and Knowledge Communication: Drawing on semiotics for making knowledge about virtual teams and collaboration visible
Lehtonen, Miikka; Kampf, Constance2014 in INTERNATIONAL JOURNAL OF SOCIOTECHNOLOGY AND KNOWLEDGE DEVELOPMENT (IGI Global Publishing)ISSN: 1941-6253Communicating competence through Pechakucha presentations
Lehtonen, Miikka2011 in JOURNAL OF BUSINESS COMMUNICATION (SAGE Publications Inc.)ISSN: 0021-9436Book section, Chapters in research booksPresence, involvement, and flow in digital games
Takatalo, Jari; Lehtonen, Miikka; Häkkinen, Jukka; Kaistinen, Jyrki; Nyman, Göte2010 ISBN: 978-1-84882-962-6ISSN: 1571-5035A Case for Combining Meaning, Culture and Knowledge: Extending Nonaka's Theory of the Knowledge Creating Firm Through Peirce's Semiotics
Lehtonen, M.; Kampf, C.2009 ISBN: 952-488-373-3ISSN: 0356-889XConference proceedingsSafety Perception as a Sociotechnical Network
Ahola, Markus; Salovuori, Heini; Lehtonen, Miikka2016 ISBN: 978-87-7475-473-2Post-industrial design for consumption: discovery and invention of "tribes"
Ainamo, Antti; Yunsheng, Su; Lehtonen, Miikka2014 ISBN: 978-0-615-99152-8Ecosystem emergence within creative industries: Fluid and dynamic boundaries between co-creation and appropriation in digital gaming
Lehtonen, Miikka J.; Ainamo, Antti; Salo, Anna2013 Visualizing culture: looking at cultures and cultural identities through visual means in a Japanese subsidiary
Lehtonen, Miikka2012 How do people construct their organization using Chigo blocks?An exploratory investigation into visual narratives
Lehtonen, Miikka2012 The new kid on the block: Bringing the visual to knowledge management research
Lehtonen, Miikka J.2012 Mapping creative spaces: On value creation, innovativity, and knowledge
Lehtonen, Miikka J.; Ainamo, Antti; Cervantes, Rodrigo; Karjalainen, Toni-Matti; Koria, Mikko; Salo, Anna2012 ISBN: 1-932917-08-XDialectical thinking in organizational design: Lessons from Chinese philosophy
Shoai, Randy; Lehtonen, Miikka2012 What do knowledge management, qualitative research, and visual communication have in common?A content analysis on knowledge management literature and a proposal for future research agenda
Lehtonen, Miikka2011 Visualising knowledge about sustainability through PechaKuchapresentations
Lehtonen, M.; Lund, R.W.B.; Kesävuori, T.2011 Why do Finnish design-intensive SMEs enter the Japanese market?A longitudinal study on the internationalization motives
Lehtonen, M.; Rose, E.L.; Cheng, H.; Lovio, J.2011 Motives for going international: a longitudinal study of Finnish design companies entering the Japanese market
Lehtonen, Miikka Juhani; Rose, Elizabeth L.; Cheng, Heidi; Lovio, Jaakko2011 ISSN: 2078-4430Qualitative analysis of mediated communication experience
Häkkinen, Jukka; Aaltonen, Viljakaisa; Schrader, Martin; Nyman, Göte; Lehtonen, Miikka; Takatalo, Jari2010 ISBN: 978-1-4244-6959-8Communicating competence through PechaKucha presentations
Lehtonen, M.2010 Exploring the role of visualised knowledge in creating innovations in virtual environments
Lehtonen, M.2009 Towards Holistic Thinking: Visualism in Knowledge Sharing
Lehtonen, M.2009 Non-refereed scientific articles
Book sectionPelitutkimuksen paikat, osa 2: Aalto-yliopiston pelitutkimuksen ja opetuksen nykytila
Lehtonen, Miikka; Junnila, Miikka; Koivisto, Elina2014 ISBN: 978-951-44-9688-2Unrefereed conference proceedingsVisualizing ecosystems: evidence from the game industry in Helsinki and Tokyo
Lehtonen, Miikka; Ainamo, Antti; Person, Oscar2014 Only damaged people want good things to happen to them through visualization - using visual methods to study cultures
Lehtonen, Miikka2012 The Future of Visual Knowledge Communication in Project Environments: Theoretical considerations
Lehtonen, M.; Kampf, C.2010 Scientific books (monographs)
BookPelisilmää, sävelkorvaa : tarinoita suomalaisesta peli- ja musiikkiviennistä
Karjalainen, Toni-Matti; Lehtonen, Miikka J.; Niipola, Jani2014 ISBN: 978-952-14-2269-0The playing Finn : stories on successful game development and music export
Karjalainen, Toni-Matti; Lehtonen, Miikka J.; Niipola, Jani2014 ISBN: 978-952-14-2267-6Book (editor)Doing design business in Japan: experiences from Hirameki
Cheng, Heidi; Kesävuori, Taru; Lehtonen, Miikka; Lovio, Jaakko; Lund, Rebecca; Mallenius, Seppo; Serita, Virpi; Sonninen, Antti2011 ISBN: 978-952-60-0040-4Publications intended for professional communities
Article in professional conference proceedingsThe role of design in the repositioning of a corporate brand
Santos, Fernando Pinto; Benker, Andreas; Lehtonen, Miikka J.2015
A study on country images, destination beliefs, and travel intentions A structural equation model approach
Mobile Games and Player Communities: Designing for and with Clans
Exploring cruise experience through actor-networks of the cruise ship environment
Virtual Teams and Knowledge Communication: Drawing on semiotics for making knowledge about virtual teams and collaboration visible
Communicating competence through Pechakucha presentations
Presence, involvement, and flow in digital games
A Case for Combining Meaning, Culture and Knowledge: Extending Nonaka's Theory of the Knowledge Creating Firm Through Peirce's Semiotics
Conference proceedingsSafety Perception as a Sociotechnical Network
Ahola, Markus; Salovuori, Heini; Lehtonen, Miikka2016 ISBN: 978-87-7475-473-2Post-industrial design for consumption: discovery and invention of "tribes"
Ainamo, Antti; Yunsheng, Su; Lehtonen, Miikka2014 ISBN: 978-0-615-99152-8Ecosystem emergence within creative industries: Fluid and dynamic boundaries between co-creation and appropriation in digital gaming
Lehtonen, Miikka J.; Ainamo, Antti; Salo, Anna2013 Visualizing culture: looking at cultures and cultural identities through visual means in a Japanese subsidiary
Lehtonen, Miikka2012 How do people construct their organization using Chigo blocks?An exploratory investigation into visual narratives
Lehtonen, Miikka2012 The new kid on the block: Bringing the visual to knowledge management research
Lehtonen, Miikka J.2012 Mapping creative spaces: On value creation, innovativity, and knowledge
Lehtonen, Miikka J.; Ainamo, Antti; Cervantes, Rodrigo; Karjalainen, Toni-Matti; Koria, Mikko; Salo, Anna2012 ISBN: 1-932917-08-XDialectical thinking in organizational design: Lessons from Chinese philosophy
Shoai, Randy; Lehtonen, Miikka2012 What do knowledge management, qualitative research, and visual communication have in common?A content analysis on knowledge management literature and a proposal for future research agenda
Lehtonen, Miikka2011 Visualising knowledge about sustainability through PechaKuchapresentations
Lehtonen, M.; Lund, R.W.B.; Kesävuori, T.2011 Why do Finnish design-intensive SMEs enter the Japanese market?A longitudinal study on the internationalization motives
Lehtonen, M.; Rose, E.L.; Cheng, H.; Lovio, J.2011 Motives for going international: a longitudinal study of Finnish design companies entering the Japanese market
Lehtonen, Miikka Juhani; Rose, Elizabeth L.; Cheng, Heidi; Lovio, Jaakko2011 ISSN: 2078-4430Qualitative analysis of mediated communication experience
Häkkinen, Jukka; Aaltonen, Viljakaisa; Schrader, Martin; Nyman, Göte; Lehtonen, Miikka; Takatalo, Jari2010 ISBN: 978-1-4244-6959-8Communicating competence through PechaKucha presentations
Lehtonen, M.2010 Exploring the role of visualised knowledge in creating innovations in virtual environments
Lehtonen, M.2009 Towards Holistic Thinking: Visualism in Knowledge Sharing
Lehtonen, M.2009 Non-refereed scientific articles
Book sectionPelitutkimuksen paikat, osa 2: Aalto-yliopiston pelitutkimuksen ja opetuksen nykytila
Lehtonen, Miikka; Junnila, Miikka; Koivisto, Elina2014 ISBN: 978-951-44-9688-2Unrefereed conference proceedingsVisualizing ecosystems: evidence from the game industry in Helsinki and Tokyo
Lehtonen, Miikka; Ainamo, Antti; Person, Oscar2014 Only damaged people want good things to happen to them through visualization - using visual methods to study cultures
Lehtonen, Miikka2012 The Future of Visual Knowledge Communication in Project Environments: Theoretical considerations
Lehtonen, M.; Kampf, C.2010 Scientific books (monographs)
BookPelisilmää, sävelkorvaa : tarinoita suomalaisesta peli- ja musiikkiviennistä
Karjalainen, Toni-Matti; Lehtonen, Miikka J.; Niipola, Jani2014 ISBN: 978-952-14-2269-0The playing Finn : stories on successful game development and music export
Karjalainen, Toni-Matti; Lehtonen, Miikka J.; Niipola, Jani2014 ISBN: 978-952-14-2267-6Book (editor)Doing design business in Japan: experiences from Hirameki
Cheng, Heidi; Kesävuori, Taru; Lehtonen, Miikka; Lovio, Jaakko; Lund, Rebecca; Mallenius, Seppo; Serita, Virpi; Sonninen, Antti2011 ISBN: 978-952-60-0040-4Publications intended for professional communities
Article in professional conference proceedingsThe role of design in the repositioning of a corporate brand
Santos, Fernando Pinto; Benker, Andreas; Lehtonen, Miikka J.2015
Safety Perception as a Sociotechnical Network
Post-industrial design for consumption: discovery and invention of "tribes"
Ecosystem emergence within creative industries: Fluid and dynamic boundaries between co-creation and appropriation in digital gaming
Visualizing culture: looking at cultures and cultural identities through visual means in a Japanese subsidiary
How do people construct their organization using Chigo blocks?An exploratory investigation into visual narratives
The new kid on the block: Bringing the visual to knowledge management research
Mapping creative spaces: On value creation, innovativity, and knowledge
Dialectical thinking in organizational design: Lessons from Chinese philosophy
What do knowledge management, qualitative research, and visual communication have in common?A content analysis on knowledge management literature and a proposal for future research agenda
Visualising knowledge about sustainability through PechaKuchapresentations
Why do Finnish design-intensive SMEs enter the Japanese market?A longitudinal study on the internationalization motives
Motives for going international: a longitudinal study of Finnish design companies entering the Japanese market
Qualitative analysis of mediated communication experience
Communicating competence through PechaKucha presentations
Exploring the role of visualised knowledge in creating innovations in virtual environments
Towards Holistic Thinking: Visualism in Knowledge Sharing
Pelitutkimuksen paikat, osa 2: Aalto-yliopiston pelitutkimuksen ja opetuksen nykytila
Unrefereed conference proceedingsVisualizing ecosystems: evidence from the game industry in Helsinki and Tokyo
Lehtonen, Miikka; Ainamo, Antti; Person, Oscar2014 Only damaged people want good things to happen to them through visualization - using visual methods to study cultures
Lehtonen, Miikka2012 The Future of Visual Knowledge Communication in Project Environments: Theoretical considerations
Lehtonen, M.; Kampf, C.2010 Scientific books (monographs)
BookPelisilmää, sävelkorvaa : tarinoita suomalaisesta peli- ja musiikkiviennistä
Karjalainen, Toni-Matti; Lehtonen, Miikka J.; Niipola, Jani2014 ISBN: 978-952-14-2269-0The playing Finn : stories on successful game development and music export
Karjalainen, Toni-Matti; Lehtonen, Miikka J.; Niipola, Jani2014 ISBN: 978-952-14-2267-6Book (editor)Doing design business in Japan: experiences from Hirameki
Cheng, Heidi; Kesävuori, Taru; Lehtonen, Miikka; Lovio, Jaakko; Lund, Rebecca; Mallenius, Seppo; Serita, Virpi; Sonninen, Antti2011 ISBN: 978-952-60-0040-4Publications intended for professional communities
Article in professional conference proceedingsThe role of design in the repositioning of a corporate brand
Santos, Fernando Pinto; Benker, Andreas; Lehtonen, Miikka J.2015
Visualizing ecosystems: evidence from the game industry in Helsinki and Tokyo
Only damaged people want good things to happen to them through visualization - using visual methods to study cultures
The Future of Visual Knowledge Communication in Project Environments: Theoretical considerations
Pelisilmää, sävelkorvaa : tarinoita suomalaisesta peli- ja musiikkiviennistä
The playing Finn : stories on successful game development and music export
Book (editor)Doing design business in Japan: experiences from Hirameki
Cheng, Heidi; Kesävuori, Taru; Lehtonen, Miikka; Lovio, Jaakko; Lund, Rebecca; Mallenius, Seppo; Serita, Virpi; Sonninen, Antti2011 ISBN: 978-952-60-0040-4Publications intended for professional communities
Article in professional conference proceedingsThe role of design in the repositioning of a corporate brand
Santos, Fernando Pinto; Benker, Andreas; Lehtonen, Miikka J.2015
Doing design business in Japan: experiences from Hirameki
The role of design in the repositioning of a corporate brand
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