Perttu Hämäläinen

Assistant Professor, Computer Games at Aalto University School of Business

Schools

  • Aalto University School of Business

Links

Biography

Aalto University School of Business

Peer-reviewed scientific articles

Journal article-refereed, Original research

Improving 3D Character Posing with a Gestural Interface

Kytö, Mikko; Dhinakaran, Krupakar; Martikainen, Aki; Hämäläinen, Perttu
2017 in IEEE COMPUTER GRAPHICS AND APPLICATIONS (IEEE Computer Society)
ISSN: 0272-1716

Discovering and synthesizing humanoid climbing movements

Naderi, Kourosh; Rajamäki, Joose; Hämäläinen, Perttu
2017 in ACM Transactions on Graphics (Association for Computing Machinery (ACM))
ISSN: 0730-0301

Online control of simulated humanoids using particle belief propagation

Hämäläinen, Perttu; Rajamäki, Joose; Liu, C.Karen
2015 in ACM Transactions on Graphics (Association for Computing Machinery (ACM))
ISSN: 0730-0301

Motion games in real sports environments

Kajastila, Raine; Hämäläinen, Perttu
2015 in INTERACTIONS (Association for Computing Machinery (ACM))
ISSN: 1072-5520

Online Motion Synthesis Using Sequential Monte Carlo

Hämäläinen, Perttu; Eriksson, Sebastian; Tanskanen, Esa; Kyrki, Ville; Lehtinen, Jaakko
2014 in ACM Transactions on Graphics (Association for Computing Machinery (ACM))
ISSN: 0730-0301

Benefits of 3D topos for information sharing and planning in rock climbing

Kajastila, Raine; Hämäläinen, Perttu
2014 in Sports Technology (Taylor and Francis Ltd.)
ISSN: 1934-6182

Empowering the Exercise: a Body-Controlled Trampoline Training Game

Kajastila, Raine; Holsti, Leo; Hämäläinen, Perttu
2014 in International Journal of Computer Science in Sport (International Association of Computer Science in Sport)
ISSN: 1684-4769

Children's Intuitive Gestures in Vision-based Action Games

Höysniemi, Johanna; Hämäläinen, Perttu; Turkki, Laura; Rouvi, Teppo
2005 in COMMUNICATIONS OF THE ACM (Association for Computing Machinery (ACM))

Using peer tutoring in evaluating the usability of a physically interactive computer game with children

Höysniemi, Johanna; Hämäläinen, Perttu; Turkki, Laura
2003 in INTERACTING WITH COMPUTERS (OXFORD UNIV PRESS INC)

Conference proceedings

SIAK — A Game for Foreign Language Pronunciation Learning

Karhila, Reima; Ylinen, Sari; Enarvi, Seppo; Palomäki, Kalle; Nikulin, Aleksander; Rantula, Olli; Viitanen, Vertti; Dhinakaran, Krupakar; Smolander, Anna-Riikka; Kallio, Heini; Junttila, Katja; Uther, Maria; Hämäläinen, Perttu; Kurimo, Mikko
2017 in Interspeech: Annual Conference of the International Speech Communication Association (International Speech Communication Association)
ISSN: 1990-9772

Augmenting sampling based controllers with machine learning

Rajamäki, Joose; Hämäläinen, Perttu
2017
ISBN: 978-1-4503-5091-4

The Augmented Climbing Wall High-Exertion Proximity Interaction on a Wall-Sized Interactive Surface

Kajastila, Raine; Holsti, Leo; Hämäläinen, Perttu
2016
ISBN: 978-1-4503-3362-7

Virtual Ball Catching Performance in Different Camera Views

Marjalizo Alonso, Felipe; Kajastila, Raine; Takala, Tuukka; Matveinen, Mikael; Kytö, Mikko; Hämäläinen, Perttu
2016
ISBN: 978-1-4503-4367-1

Sampled Differential Dynamic Programming

Rajamäki, Joose; Naderi, Kourosh; Kyrki, Ville; Hämäläinen, Perttu
2016
ISBN: 978-1-5090-3763-6

Utilizing Gravity in Movement Based Games and Play

Hämäläinen, Perttu; Marshall, Joseph; Kajastila, Raine; Byrne, Rich; Mueller, "Florian 'Floyd'"
2015
ISBN: 978-1-4503-3466-2

RT-RRT*: a real-time path planning algorithm based on RRT*

Naderi, Kourosh; Rajamäki, Joose; Hämäläinen, Perttu
2015
ISBN: 978-1-4503-3991-9

Mixed reality empowerment for enhancing physical exercise

Hämäläinen, Perttu; Kajastila, Raine
2014

Augmented Climbing: Interacting With Projected Graphics on a Climbing Wall

Kajastila, Raine; Hämäläinen, Perttu
2014
ISBN: 978-1-4503-2474-8

Augmented climbing: testing prototypes in wizard of oz experiment

Kajastila, Raine; Hämäläinen, Perttu
2014

Body-controlled trampoline training games based on computer vision

Holsti, Leo; Takala, Tuukka; Martikainen, Aki; Kajastila, Raine; Hämäläinen, Perttu
2013
ISBN: 978-1-4503-1952-2

Enhancing spatial perception and user experience in video games with volumetric shadows

Takala, Tuukka; Hämäläinen, Perttu; Matveinen, Mikael; Simonen, Taru; Takatalo, Jari
2013
ISBN: 978-1-4503-2525-7

Immersive 3D modeling with Blender and off-the-shelf hardware

Takala, Tuukka; Mäkäräinen, Meeri; Hämäläinen, Perttu
2013

Using Heart Rate to Control an Interactive Game

Nenonen, Ville; Lindblad, Aleksi; Häkkinen, Ville; Laitinen, Toni; Jouhtio, Mikko; Hämäläinen, Perttu
2007

Mutated Kd-tree Importance Sampling

Hämäläinen, Perttu; Aila, Timo; Takala, Tapio; Alander, Jarmo
2006

The Augmented Djembe Drum ˆ Sculpting Rhythms

Mäki-Patola, Teemu; Hämäläinen, Perttu; Kanerva, Aki
2006

Martial Arts in Artificial Reality

Hämäläinen, Perttu; Höysniemi, Johanna; Ilmonen, Tommi; Lindholm, Mikko; Nykänen, Ari
2005

Designing Digital Sports - a Case of Mixed Reality Martial Arts

Hämäläinen, Perttu
2005

Children‚s and Parents‚ Conception of Full-Body Interaction and Violence in a Martial Arts Game

Höysniemi, Johanna; Hämäläinen, Perttu
2005

Musical Computer Games Played by Singing

Hämäläinen, Perttu; Mäki-Patola, Teemu; Pulkki, Vesa; Airas, Matti
2004

Animaatiokone - an Installation for Creating Clay Animation

Hämäläinen, Perttu; Lindholm, Mikko; Nykänen, Ari; Höysniemi, Johanna
2004

Interactive Video Mirrors for Sports Training

Hämäläinen, Perttu
2004

Describing children's intuitive movements in a perceptive adventure game

Höysniemi, Johanna; Hämäläinen, Perttu
2004

Wizard of Oz Prototyping of Computer Vision Based Action Games for Children

Höysniemi, Johanna; Hämäläinen, Perttu; Turkki, Laura
2004

Effect of Latency on Playing Accuracy of Two Continuous Sound Instruments Without Tactile Feedback

Mäki-Patola, Teemu; Hämäläinen, Perttu
2004

Latency Tolerance for Gesture Controlled Continuous Sound Instrument Without Tactile Feedback

Mäki-Patola, Teemu; Hämäläinen, Perttu
2004

A computer vision and hearing based user interface for a computer game for children

Hämäläinen, Perttu; Höysniemi, Johanna
2002

Using peer tutoring in evaluation the usability of a physically interactive computer game with children

Höysniemi, Johanna; Hämäläinen, Perttu
2002

Publications intended for professional communities

Article in professional journal

Hyötypelien lajityyppimäärittely ja käyttöliittymärealismi

Kangas, Sonja; Hämäläinen, Perttu
2004 in LÄHIKUVA (INRIA, Ranska)

Published development or research report

Voluntary pupil size change as control in eyes only interaction

Ekman, Inger; Poikola, Antti; Mäkäräinen, Meeri; Takala, Tapio; Hämäläinen, Perttu
2008

Shadow Boxer - A Physically Interactive Fitness Game

Höysniemi, Johanna; Aula, A.; Auvinen, P.; Hännikäinen, J.; Hämäläinen, Perttu
2004

Smoothing of the Control Signal Without Clipped Output in Digital Peak Limiters

Hämäläinen, Perttu
2002

Public artistic and design activities

Public contribution to artistic work

Augmented Climbing Wall - artistic media production

Hämäläinen, Perttu
2015

Videos

Read about executive education

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